| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Runs Allowed | Avg Runs Scored | Avg Runs Diff | Avg Runs Diff with Max(8) | USSSA Points Prior To Start Date |
| B | 1 | [FL] Diamond Dusters JJ | 2-0-0 | 1000 | N/A | 0-0-0 | 2.5 | 10 | 7.5 | 6 | 285 | |
| B | 2 | [FL] South Florida Mayhem | 1-1-0 | 500 | N/A | 0-0-0 | 4 | 6 | 2 | 1 | 175 | |
| B | 3 | [FL] Miami Stingrays 12U Black | 1-1-0 | 500 | N/A | 0-0-0 | 4.5 | 13 | 8.5 | 2 | 220 | |
| B | 4 | [FL] Miami Stingrays 2004 | 1-1-0 | 500 | N/A | 0-0-0 | 6.5 | 4 | -2.5 | -1 | 285 | |
| B | 5 | [FL] PBSA Pride-12U | 0-2-0 | 0 | N/A | 0-0-0 | 15.5 | 0 | -15.5 | -8 | 30 |
| Florida USSSA Fastpitch uses the following criteria to determine seeding: 1) Winning Percentage (Win = 2 points Tie = 1 point Loss = 0 points) NOTE: 2 Ties = 1 Win (Florida USSSA Fastpitch) At this time the USSSA online system does not recognize 2 Ties as the equivalent of 1 Win; Florida USSSA does 2) Head-to-head if 2 teams are tied with same winning % No head-to-head when 3 or more teams are tied in seeding *Exception: If 3 teams are tied with identical records and one team beats BOTH teams that team would seed higher than the other two teams due to head-to-head. 3) Fewest Runs Allowed 4) Most Runs Scored 5) USSSA Points 6) Coin flip Florida USSSA Fastpitch does NOT use average run differential with a maximum of (8) as indicated on the USSSA online system Florida USSSA Fastpitch does NOT use Date Team Entered USSSA Database as indicated on the USSSA online system |
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |