805622 - TX - 20 - 2 - Results provided by Mike DeLatte.

Pool Play Standings

3/17/2012 - "March Madness Ironman" - Mens-D

Printable Version
POOL    A | B | C | D | All Pools | Tournament Report

P
O
O
L
Pool
Plc
Team NameRecordWin
Pct
Did
Tied
Teams
Play
Record
vs.
Tied
Teams
Win Pct
vs.
Tied
Teams
Avg Runs
Allowed
Avg Runs
Scored
Avg Runs
Diff
Avg Runs
Diff with
Max(100)
USSSA
Points
Prior To
Start
Date
P O O L - A
A1[TX] Texas Hustle4-0-01000N/A0-0-0 9.515.255.755.7560
A2[TX] Alcoballics3-1-0750N/A0-0-0 8.7513.254.54.5170
A3[TX] Creek Boyz2-2-0500N/A0-0-0 914.755.755.75170
A4[TX] HTS1-3-0250N/A0-0-0 11.58.75-2.75-2.7535
A5[TX] Batmen0-4-00N/A0-0-0 18.55.25-13.25-13.250
P O O L - B
B1[TX] T-Shirt Time3-1-0750YES1-0-0100012175575
B2[TX] Vendetta\DuronMasonry3-1-0750YES0-1-0013.2517.54.254.25205
B3[TX] Texas Hype2-2-0500N/A0-0-0 17.516.75-0.75-0.75130
B4[TX] ROUGH RIDERS1-3-0250YES1-0-010001814.5-3.5-3.50
B5[TX] Texas Hooligans1-3-0250YES0-1-0015.2510.25-5-50
P O O L - C
C1[TX] Classic Softball3-1-0750YES1-0-0100010.2516.756.56.5155
C2[TX] CHAOS3-1-0750YES0-1-0010.7516.55.755.750
C3[TX] Mixed Breed2-2-0500YES1-0-0100015.516.751.251.25145
C4[TX] Meade Servicing Group/Newcomers2-2-0500YES0-1-001515.750.750.7535
C5[TX] Direct Hit0-4-00N/A0-0-0 20.256-14.25-14.250
P O O L - D
D1[TX] Texas Heatstroke/Elite/Aspnation4-0-01000N/A0-0-0 4.251510.7510.75145
D2[TX] Player Haters/ASPNation.com3-1-0750N/A0-0-0 8.511.252.752.75215
D3[TX] DIRTBAGS2-2-0500N/A0-0-0 10.58.25-2.25-2.2545
D4[TX] Riverbandits1-3-0250N/A0-0-0 11.57.25-4.25-4.250
D5[TX] BAD COMPANY0-4-00N/A0-0-0 70-7-70



Pool Standings Sorted on the following:
--------------------------------------------------
1) Winning Percentage - Descending
2) Number Wins - Descending
3) Number Loses - Ascending
4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other]
5) Avg Points Allowed - Ascending
6) Avg Run Differential with a maximum of (100) - Descending
7) USSSA Points - Descending
8) Date Team Entered USSSA Database

Once past a tie breaker do not return to previous