| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Runs Allowed | Avg Runs Scored | Avg Runs Diff | Avg Runs Diff with Max(8) | USSSA Points Prior To Start Date | |||
| P O O L - A | |||||||||||||||
| A | 1 | [KS] KC Crunch 99 | 2-0-1 | 833 | N/A | 0-0-0 | 1.67 | 7.33 | 5.67 | 4.33 | 180 | ||||
| A | 2 | [NE] Nemesis 00 | 2-0-1 | 833 | N/A | 0-0-0 | 2 | 3.33 | 1.33 | 1.33 | 100 | ||||
| A | 3 | [NE] Lincoln Angels Black | 1-2-0 | 333 | N/A | 0-0-0 | 3.33 | 3 | -0.33 | -0.33 | 45 | ||||
| A | 4 | [IA] Bondurant Thunder | 0-3-0 | 0 | N/A | 0-0-0 | 8.33 | 1.67 | -6.67 | -5.33 | 0 | ||||
| P O O L - B | |||||||||||||||
| B | 1 | [MO] KC Elite | 3-0-0 | 1000 | N/A | 0-0-0 | 0 | 3.67 | 3.67 | 3.67 | 30 | ||||
| B | 2 | [NE] Nebraska Nemesis 99 | 2-1-0 | 666 | N/A | 0-0-0 | 2 | 8 | 6 | 3.67 | 45 | ||||
| B | 3 | [NE] Suburban Pride Red 10U | 0-2-1 | 166 | N/A | 0-0-0 | 5 | 0.33 | -4.67 | -3 | 10 | ||||
| B | 4 | [KS] KC Crunch '00 | 0-2-1 | 166 | N/A | 0-0-0 | 5.67 | 0.67 | -5 | -4.33 | 440 | ||||
| P O O L - C | |||||||||||||||
| C | 1 | [NE] Echoes Explosion | 3-0-0 | 1000 | N/A | 0-0-0 | 4.33 | 7.33 | 3 | 3 | 0 | ||||
| C | 2 | [KS] KC Crunch '99 White | 2-1-0 | 666 | N/A | 0-0-0 | 1.33 | 8.33 | 7 | 5 | 10 | ||||
| C | 3 | [MO] Monster Energy | 1-2-0 | 333 | YES | 1-0-0 | 1000 | 7.33 | 8 | 0.67 | -0.33 | 0 | |||
| C | 4 | [KS] DEVASTATION | 1-2-0 | 333 | YES | 0-1-0 | 0 | 9.33 | 3.67 | -5.67 | -4.67 | 30 | |||
| C | 5 | [NE] TEAM Nebraska | 1-3-0 | 250 | N/A | 0-0-0 | 8.75 | 5 | -3.75 | -2.25 | 0 | ||||
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |